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The Ubisoft: Prince of Persia Lost Crown team disbanded

The Ubisoft: Prince of Persia Lost Crown team disbanded

A spokeswoman said there had been no redundancies as a result.

The Lost Crown, made by Ubisoft’s Montepellier studio, was the first game in the long-running franchise for more than 10 years.

Players guided protagonist Sargon through a series of areas, unlocking more parts of the game’s map as he gained new abilities.

The game was praised for its visuals, controls, and the ability to hear its dialogue in Farsi, reflecting the story’s location in the Middle East.

Senior producer Abdelhak Elguess said he was “extremely proud of our team’s work and passion” in a “game that resonated with players and critics alike.”

He said he was confident in the game’s “long-term success” and that the remaining members of the team would focus on making it available to more players on new platforms.

Elguess said there would be “more Prince of Persia experiences in the future,” and Ubisoft has confirmed it’s working on a remake of 2003’s Sands of Time, one of the most beloved entries in the series.