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Capcom assures that the release of Monster Hunter Wilds will improve the beta version

Capcom assures that the release of Monster Hunter Wilds will improve the beta version

The Monster Hunter Wilds beta didn’t go well on PC. While it has attracted a colossal number of players, there are countless reports of crashes, bugs, and graphical issues across the board. Full release is still four months away, though, and Capcom assures us that we’ll be playing a very different game in 2025. If you’ve played on PC, that might seem like a pretty tall order. However, I wouldn’t worry too much about your beta experience because there are already a handful of fixes for all those PS1 looking faces.

With Monster Hunter Wilds release date approaching, we all begged to get our hands on the demo. The Monster Hunter Wilds beta it’s been so big, in fact, that it’s already eclipsed both World and Rise in terms of players. Yes, it’s a free version for a limited time, but the scale Monster Hunter Wilds it is already a good sign for the release.

Which was not a good sign of the future RPG is the overall performance of the computer. We were met with terrible low-poly character models, graphical glitches, crashes, and a growing number of smaller issues. Capcom is aware of the PC issues and has promised to make sure the full release is better, while offering help for some of the beta’s biggest issues.

“The purpose of this test is to allow players to experience a limited portion of Monster Hunter Wilds and also to check various technical aspects such as network loading and general operation before the game’s full release,” writes Capcom.

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“Please note that the final product is still in development. Certain aspects such as game specifications and balance may differ in the full version. We are committed to ensuring the quality of the final product.”

Capcom also notes that repeatedly changing the upscaling mode on Nvidia DLSS increases VRAM usage. This can lead to crashes, so you are advised to restart your computer if DLSS is causing problems. This isn’t the only major problem, as Capcom knows that for some, Wilds won’t even start properly. “If this is not resolved by updating the graphics card driver to the latest version, please try a clean reinstall of the driver,” the team advises.

Monster Hunter Wilds PC Beta: A Steam post on the current state of the MHW beta

While the overall performance of PC Wilds leaves a lot to be desired, we have the best settings for Monster Hunter Wilds to improve your time in the beta. Using frame generation with either Nvidia DLSS or AMD FSR proves to be a massive performance advantage. Capcom notes that some post-image noise can occur when using frame generation, so you should be aware of the trade-off. Anyway, you need the highest of the high-end GPUs to even get framerate as a feature, but System Requirements for Monster Hunter Wilds It’s already asking a lot of your equipment.

Capcom is running the Monster Hunter Wilds beta until Sunday, November 3rd at 7:00pm PT / 10:00pm, which is also Monday, November 4th at 3:00am GMT / 2:00am AEDT.

As you start killing in the beta, make sure you fully understand how Monster Hunter Wilds focus mode the mechanic works and refines how Monster Hunter Wilds cross game it works so you can play with friends.

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